It’s true that Daggerfall included an entire continent’s worth of content, but it was mostly composed of procedurally generated liminal space. By contrast, Morrowind contained just a single island—not even the entire province after which the game was named. The difference was that it was handcrafted.
'Gradual downward curve'
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徐衣显一一记下大家的实际困难,“山区冬天又冷又漫长,不能让老年人受苦。”
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